Thursday, December 17, 2009

On Leadership - Raid stacking

So, there you are, on the n-th wipe of the night. You've read the strats, you keep wiping because you were so close last time. And yet, every try, DPS is just a little weak and you hit the enrage. Or during a particularly large damage spike a tank drops. Or you get two Mistresses. So what can you do?
Call it for the night and come back with proper raid stacking. By planning your buffs, you can give your raid that extra edge in the DPS or Tank/Heal that you would otherwise need to wait a couple weeks of gear farming for.
So, what is raid stacking? Raid stacking is the practice of carefully choosing which classes/specs you have in your raid to maximize the power of the raid itself. For example, you may want a Shaman for Bloodlust in nearly every raid, but a Rogue's Expose Armor is rather useless in a 10-man raid with 8 casters and a Warrior tank.
Below, I'll list all the buffs, by category:
Physical DPS
+178 Strength and Agility
Improved Strength of Earth Totem (Earth) - Most Shamans (Aura)
(155) Horn of Winter - All Death Knights (Buff)
(155) Strength of Earth Totem (Earth) - All Shamans (Aura)
+687 Attack Power
Improved Battle Shout - Most Warriors (Buff)
Improved Blessing of Might - Most Paladins (Buff)
(550) Blessing of Might - All Paladins (Buff)
(548) Battle Shout - All Warriors (Buff)
+10% Attack Power
Trueshot Aura - Marksman Hunters (Aura)
Abomination's Might - Blood Death Knights (Proc)
Unleashed Rage - Enhancement Shamans (Proc)
+30% Haste for 40 sec
Bloodlust - All Shamans (Spell)
+3% Damage Done
Sanctified Retribution - Retribution Paladins (Aura)
Arcane Empowerment - Arcane Mages (Proc)
Ferocious Inspiration - Beast Mastery Hunters (Proc)
+3% Haste
Swift Retribution - Retribution Paladins (Aura)
Improved Moonkin Form - Balance Druids (Aura)
+5% Physical Crit
Leader of the Pack - Feral Druids (Aura)
Rampage - Fury Warriors (Proc)
+20% Melee Haste
Improved Windfury Totem (Air) - Enhancement Shamans (Aura)
Improved Icy Talons - Frost Death Knights (Proc)
(16%) Windfury Totem (Air) - All Shamans (Aura)
+52 Stats, 1050 Armor, 76 Resistances
Mark of the Wild - All Druids (Buff)
(37, 750, 54) Drums of the Wild - 450 Leatherworking (Buff)
+10% Stats
Blessing of Kings - All Paladins (Buff)
(8%) Drums of Forgotten Kings - 450 Leatherworking (Buff)
Caster DPS
+30% Haste for 40 sec
Bloodlust - All Shamans (Spell)
+3% Damage Done
Sanctified Retribution - Retribution Paladins (Aura)
Arcane Empowerment - Arcane Mages (Proc)
Ferocious Inspiration - Beast Mastery Hunters (Proc)
+3% Haste
Swift Retribution - Retribution Paladins (Aura)
Improved Moonkin Form - Balance Druids (Aura)
+5% Spell Crit
Moonkin Form - Balance Druids (Aura)
Elemental Oath - Elemental Shamans (Proc)
+5% Spell Haste
Wrath of Air Totem (Air) - All Shamans (Aura)
Demonic Pact - Demonology Warlocks (Proc)
+280 Spell Power
Totem of Wrath (Fire) - Elemental Shamans (Aura)
(165) Improved Flametongue Totem (Fire) - Most Shamans (Aura)
(144) Flametongue Totem (Fire) - All Shamans (Aura)
+80 Spirit
Divine Spirit - All Priests (Buff)
(70) Improved Fel Intellegence - Affliction Warlocks (Felhunter Aura)
(64) Fel Intellegence - All Warlocks (Felhunter Aura)
+52 Stats, 1050 Armor, 76 Resistances
Mark of the Wild - All Druids (Buff)
(37, 750, 54) Drums of the Wild - 450 Leatherworking (Buff)

+10% Stats
Blessing of Kings - All Paladins (Buff)
(8%) Drums of Forgotten Kings - 450 Leatherworking (Buff)
Survival (Healing / Tank Mitigation, other than listed above)
-15% Physical Damage Taken
Inspiration - Healing Priests (Proc)
Ancestral Healing - Healing Shamans (Proc)
-3% Damage Taken
Blessing of Sanctuary - Tank Paladins (Buff)
(One-target) Grace - Discipline Priests (Proc)
(One-target, reduced threat) Vigilance - Tank Warriors (Buff)
+6% Healing Received
Tree of Life - Healing Druids (Aura)
Improved Devotion Aura - Tank Paladins (Aura)
+2818 Health
Improved Commanding Shout - Most Warriors (Buff)
(2547) Commanding Shout - All Warriors (Buff)
(1729) Improved Blood Pact - Most Warlocks (Imp Aura)
(1330) Blood Pact - All Warlocks (Imp Aura)
+214 Stamina
Improved Power Word: Fortitude - Most Priests (Buff)
(165) Power Word: Fortitude - All Priests (Buff)
(165) Runescroll of Fortitude - 440 Inscription (Buff)
+1807 Armor
Improved Devotion Aura - Tank Paladins (Aura)
(1205) Devotion Aura - All Paladins (Aura)
Battle Resurrection
Rebirth - Druids not Tanking Right Now (Spell)
Additional Healing
(Party-Only, 5% of DPS) Improved Vampiric Embrace - Shadow Priests (Aura)
(Party-Only, about 100 HPS) Healing Stream Totem (Water) - All Shamans with Spellpower (Aura)
+240 Healing Spellpower
(Dangerous on fights with many magical attacks) Amplify Magic - All Mages (Buff)
Reduced Magic Damage Taken
(Useful on fights with many small ticks of magic damage) Dampen Magic- All Mages (Buff)
+130 Fire Resistance
Fire Resistance Aura - All Paladins (Aura)
Fire Resistance Totem (Water) - All Shamans (Aura)
(63) Fire Shield - All Warlocks (Imp Buff)
+130 Frost Resistance
Frost Resistance Aura - All Paladins (Aura)
Arcane Resistance
None (Use Mark of the Wild for +76)
+130 Nature Resistance
Nature Resistance Totem (Air) - All Shamans (Aura)
Aspect of the Wild - All Hunters (Aura)
+130 Shadow Resistance
Shadow Protection - All Priests (Buff)
Shadow Resistance Aura - All Paladins (Aura)

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